If you want to implement some cross-application connection in iOS, by making use of the following code snipped:
Thanks to TechCrunch
A really great yet simple app for your iPhone that is only 99 cents. If you are accustomed to the Activity Monitor tool for your Mac, this is essentially the iOS equivalent without the need to jailbreak your phone.It has treated me brilliantly with my upgrade to the new iPhone 4s, in working out where my battery life is going. By monitoring the processes I can work out what are the memory intensive apps or processes, such as the bookmark syncing issue with iCloud. By looking at the processing weight you can work out that something is not right with that. You can find the app at : http://www.recessionapps.com/System.html
I have been using a really interesting and funky application for my XCode development, a simple yet robust tool called Objectivity for Mac.
Paying attention to just a few commonsense pointers will pay off with a longer battery lifespan and battery life for your iPhone. The most important thing is to keep your iPhone out of the sun or a hot car (including the glove box). Heat will degrade your battery’s performance the most.
Some Terms You Need to Understand
“Battery life” means the time your iPhone will run before it must be recharged. “Battery lifespan” means the total amount of time your battery will last before it must be replaced.
Viewing Usage Statistics
- Usage: Amount of time iPhone has been awake and in use since the last full charge. The phone is awake when you’re on a call, using email, listening to music, browsing the web, or sending and receiving text messages, or during certain background tasks such as auto-checking email.
- Standby: Amount of time iPhone has been powered on since its last full charge, including the time the phone has been asleep.
A great article from Daring Fireball to explain why people should not be disappointed with the iPhone 4S release.
Thoughts and Observations Regarding This Week’s iPhone 4S Event, Written Almost Entirely Before Wednesday’s Sad News, But Which the Time Has Come to Publish Because Life Goes On
What More Could You Have Wanted in a hypothetical ‘iPhone 5’ Today?
A 4-inch screen? What sign has Apple ever given that it will ever change from the one-size-fits-all 3.5-inch screen? Every single iPhone and iPod Touch ever released has had the exact same size screen.
Now, maybe you would prefer a 4-inch screen. Or maybe a 4.5-inch screen. And maybe someone else would prefer a slightly smaller 3.25-inch screen. That’s not how Apple rolls, especially with iOS devices. There is no doubt that some people would prefer a bigger screen. But nor is there any doubt that many other people would not. I wouldn’t. I like to see things get smaller, not bigger. Bigger is not necessarily better. Apple decided on the optimal size for an iPhone display back in 2006. If they thought 4-inches was better, overall, as the one true size for the iPhone display, then the original iPhone would have had a 4-inch display. It’s not like 4-inch screens are harder to make, or use some sort of new technology. If anything they’re surely easier to make, as the pixels are less dense.
One big advantage of a 3.5-inch display: with average-size hands, your thumb can reach any pixel on screen more comfortably while holding the phone one-handed. Judging from my email, many proponents of bigger screens — those who are disappointed that the iPhone 4S doesn’t sport a 4-inch display — see no such trade-off. Bigger is better, period, they say, and anyone who says otherwise is in denial that Apple is falling behind its competition. But by that logic, 5-inch screens would be better than 4-inch ones, and 6-inch screens better still. That’s silly. Bigger is not necessarily better for handheld/pocket devices.
Continue reading “Thoughts and Observations Regarding This Week’s iPhone 4S Event, Written Almost Entirely Before Wednesday’s Sad News, But Which the Time Has Come to Publish Because Life Goes On | Daring Fireball”
Macworld have posted a great article on the life of Apple and Steve Jobs (taken from http://goo.gl/IdgQQ):
Apple co-founder Steve Jobs died Wednesday after battling cancer and related conditions for seven years. He was 56. Jobs, who reigned as Apple CEO for 14 years, resigned his post in August 2011 and was replaced by Tim Cook, who previously was the company’s Chief Operating Officer. Jobs, in turn, was elected as chairman of Apple’s board of directors.
Both as the founder of the first successful personal-computer company and as the man who transformed a nearly-bankrupt Apple into one of the most successful companies on the planet, Jobs established himself as an American icon of business and technology.
Apple: The Early Years
If Steve Jobs had never returned to Apple after 1985, he’d still be remembered for the Macintosh.
Jobs didn’t create the Mac project—it was started by Jef Raskin in 1979—but he took it over in 1981 and brought it to fruition. Jobs didn’t write the code or design the circuit boards, but he was the one who provided the vision that made it all happen. As original Mac team member Andy Hertzfeld wrote, “Steve already gets a lot of credit for being the driving force behind the Macintosh, but in my opinion, it’s very well deserved … the Macintosh never would have happened without him.”
Apple’s introduction of the Macintosh in 1984 introduced the graphical user interface to mainstream desktop computing. The Mac ran on a 32-bit processor (compared to 16-bit processors for other PCs at the time) and had 128K of memory. It was an immediate success: more than 400,000 Macintosh computers were sold in the first year.
The Mac’s impact wasn’t just felt on people who bought it in the ’80s, though: in hindsight, it quite literally redefined what a computer was. Microsoft introduced its Windows program as a reaction to it; by 1995 Windows had duplicated Apple’s graphical interface. Essentially every personal computer in existence now follows most of the paradigms introduced by the original Mac more than a quarter-century ago.
The Mac capped off a series of accomplishments for Jobs in the early days of Apple, which he co-founded in 1976 with Steve Wozniak and Ronald Wayne. The company famously started in Jobs’s garage, where the company assembled its first computer, the Apple I. Its first mass-produced product was the Apple II, which was released in 1977. Designed by Wozniak, the Apple II featured a rugged plastic case, an integrated keyboard and power supply, support for color displays, and a 5.25-inch floppy drive. The Apple II was a wild success, ushering in the personal computer era, and carried Apple through the mid-1980s.
I wish to send out my prayers and thoughts to the family of Steve Jobs, who has been one of history’s greatest men. A pioneer in taking Apple into what it is today, after founding it, he has been loved and loathed by many, but no one can doubt his genius and ingenuity. His great attention to detail has led to what we have today, the iPod, iPhone, iPad, which have all been and still are market-leaders. There is the saying, It is better to have bad press than a good eulogy, and unfortunately, mr Jobs has had mostly that. But for the true fans, the true techno-folks out there, we know what he has given to this world, to us, and we reluctantly return this gift to God, knowing Steve will look down at us with a smile, every time we see the bright white Apple logo on our devices and screens.
A new crowd-sourced idea to sell your next brilliant iPhone idea. The guys at Symbid have come up with a concept to allow people to connect with others, and post ideas about an app, generate investment their ideas, and then make the app. This video gives you a quick overview of what this is all about: