Sharify: Shareware-ize your Air/Flex Apps
With Sharify, you can earn money from your Adobe Air/Flex apps, by monetizing them through a shareware, and set licensing fees according to your business propositions. Pretty cool...
Top Flash Misperceptions : Flash is a CPU Hog at Mike Chambers
Top Flash Misperceptions : Flash is a CPU Hog
This is one of the most prevalent misperceptions associated with Flash. Basically, the myth is that Flash uses an inordinate amount of CPU compared to other, similar technologies.
Before looking in more detail at this misperception, I think it is important to point out that when one makes the statement “Flash is a CPU hog”, they are making a comparison of Flash CPU usage to some baseline. This then begs the question: Flash uses a lot of CPU compared to what? By comparing Flash CPU usage to other similar technologies and content, it becomes clear that Flash CPU usage is not excessive for the type of content that it displays and executes.
If the comparison is between Flash based dynamic, multi-media content and static HTML documents, then, of course, Flash content is going to use more CPU. It is doing a lot more stuff, potentially including loading data, playing audio and / or video, drawing and animating content, responding to user input, and so on. The nature of multimedia content is that it is doing more, and thus requires more CPU resources. Thus, if the comparison is against static web documents, then yes, Flash does use more CPU, although a more apt statement would be “Multimedia content uses more CPU”. However, this only answers the question whether Flash uses more CPU than static HTML documents, and does not address the misperception that Flash uses an inordinate amount of CPU for what it does.
Unit Testing Flex – Mocking « compactcode
If you have experimented with unit testing either recently or in the past you will be aware that sometimes it can get difficult. There are many challenges you might encounter including the following:
- You need to ensure something happened, without going into detail.
- You have to do too much to write a single test.
- You need to test something that you don't have control over.
In this post I want to show some ways to get around these common unit testing roadblocks using a concept called mock objects. Basically a mock object is just an object that can simulate the behaviour of another object in order to make unit tests easier to write.
Flash Builder/Coldfusion Builder IDE Free



