Enabling Safari Extensions for Safari 5, and syncing them with all your Mac computers

Ingredients: 

  • You will need your own dropbox account, which is an amazing and free online storage solution. You can utilise this nifty solution to sync not only Safari components, but 1Password, iBank and many others. 
  • Safari 5 Browser
  • Snow Leopard for your Mac

 

OK, first think, on your mac, make sure you have the latest Safari browser, make sure you go to Preferences -> Advanced and tick Show Development menu in menu bar. 

Read the rest of this post »

5 Epic Apple Fails | by foreverGeek.com

ForeverGeek.com reviewed 5 famous Apple failures in history. Good times haha

 

5 Epic Apple Fails

Monday, Jun. 28 2010 | Author: Robin

iMac. iPod. iPhone. iPad.

Everything Apple touches turns to gold. Or does it?

Apple’s history is filled with mistakes and outright failures — products that even the most ardent fans shunned, and that Apple itself would rather pretend never happened. We can all forgive Apple its missteps, because you can’t achieve the peak of coolness without shooting some blanks along the way. But it’s still pretty fascinating to look back and see how such a powerful company can get it so very, very wrong.

Read the rest of this post »

Filed under: Apple General

Apple Begins Urging Developers To Get Their iOS 4 Apps In For Launch

Today, Apple has begun emailing iPhone app developers to let them know they’re now accepting iOS 4-compatible apps in the App Store. Just as it does each time before a new OS launches (such as earlier this year with the iPad OS, which was iPhone OS 3.2 — yes, it’s a little confusing), Apple wants to make sure it has apps to show off when the new OS hits on June 21 (three days before the iPhone 4 launch).

Read the rest of this post »

Filed under: Apple iPad iPhone

iPhone 4.0 Retina and what it means for your graphics

With thanks to the new Retina display on the iPhone 4  announced by Apple earlier this week, the text and images will be more crisp, with the new device boasting a 960x640 screen which is 4 times the pixel size, as it's predecessor. However the issue arises, when users who use your app might notice that your graphics and text may not be as clear as they might have once thought. 

For fonts, XCode will render them fine and improve the sharpness, but for graphics, you need to go back to Photoshop or whatever you guys use, clean up your graphics and make it look sexier. Icons, fonts written in as an image will have to be improved, otherwise they will look pixelated. It will be good practice, as you might also be targeting the iPad and for the iPad, bigger screen means you need higher quality graphics, so you could in a way target both devices.
Filed under: Apple iPhone
19